#[=======================================================================[.rst:

GPUJPEG
-------

Defines variables to import GPUJPEG to own project.

IMPORTED Targets
^^^^^^^^^^^^^^^^

This module defines the :prop_tgt:`IMPORTED` targets:

``gpujpeg``
Defines GPUJPEG library.

``gpujpeg-bin``
Defines GPUJPEG console application.

Result Variables
^^^^^^^^^^^^^^^^

Additionally this module sets the following variable::

  GPUJPEG_LIBRARIES - the library to link against

Usage
^^^^^

After creating a project find GPUJPEG and add some source code::

  cmake_minimum_required(VERSION 3.16)
  project(test)
  find_package(GPUJPEG REQUIRED)
  add_executable(app main.c)

To use the GPUJPEG library, either import the library target (preferred)::

  target_link_libraries(app PRIVATE gpujpeg)

Alternatively you can utilize the variable GPUJPEG_LIBRARIES::

  target_link_libraries(app ${GPUJPEG_LIBRARIES})

#]=======================================================================]

@PACKAGE_INIT@

include("${CMAKE_CURRENT_LIST_DIR}/GPUJPEGTargets.cmake")
set(GPUJPEG_LIBRARIES "-lgpujpeg")

